How robotic gamification helped my elementary students love STEM from qocsuing's blog

How robotic gamification helped my elementary students love STEM

Coding is a necessary skill in today’s world, but it is relatively challenging to master, especially for kids. Its complexity is not necessarily because it is incomprehensible, but because it is a new concept for most students. This is especially the case for students in inner-city schools where technology is inevitably scarce due to systemic factors beyond the students’ control.Get more news about Coding Robot Agency,you can vist our website!

With numerous programming languages available, it can take time to pick a starting point. Educators have found a solution to this problem: gamification. Platforms like CoderZ offer virtual programming services where children can learn code through games. These games make learning code both fun and engaging for kids.

Through the CoderZ Robotics curriculum, kids learn to create, manage, and communicate with cyber robots in a virtual setting by inputting code. Block code is used because it is easier for children to understand and execute instead of complex text-based code. Learning is more accessible because virtual robots do not require hardware, space, or other associated costs.

I used the CoderZ League platform to help my students develop basic coding skills as they played their way through entertaining bite-sized missions. Once I saw how they possessed both drive and tenacity, they participated in a virtual robotics competition–the Fall 2022 CoderZ League Robotics Competition. The competition involved simple and complex tasks completed by the robot that the students programmed, such as direction of movement and angles of rotation to instruct the robot on how it should move to complete its mission.
CoderZ League Robotics is founded on using block-based code and game-missions to engage and teach children about programming. Grounded in STEM, these exercises help kids develop computational thinking and technical ability, which improves their real-world problem-solving skills. Students must adapt to complete further missions and challenges, thereby strengthening their resolve and developing skills they can use beyond the classroom setting.

In particular, the CoderZ platform offers a complete curriculum for programming cyber robots. Educators who wish to teach coding can do so even if they are not skilled in programming or robotics. All they have to do is follow the curriculum and learn with their students. However, this is also limiting because educators cannot create new challenges for students to complete. They must stick to what is provided on the platform. Nevertheless, it is an engaging experience that helps introduce children to complex concepts in a fun way.


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